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The book describes the world’s first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game’s potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.
Additional Information:
| Title | : Evolutionary Game Design |
| Author | : Cameron Browne |
| Item ID | : tn2fE9USzZkC |
| Publisher | : Springer Science & Business Media |
| Type | : BOOK |
| Format File | : PDF & EPUB |
| Android/iOS | : Install “Google Play Books” |
| Page Count | : 122 |
| Category | : Computers |
| Published Date | : 2011-09-15 |
| Language | : en |
| Isbn 10 | : 1447121791 |
| Isbn 13 | : 9781447121794 |
| Sale Info | : FOR_SALE |
| Price | : 57.19 EUR |
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