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How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium’s social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth’s introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies. With contributions by AndrĂ© Czauderna, Nathalie Pozzi and Eric Zimmerman.

Additional Information:

Title: Games | Game Design | Game Studies, An Introduction
Author: Gundolf S. Freyermuth
Item ID: nziyCwAAQBAJ
Publisher: transcript Verlag
Type: BOOK
Format File: PDF & EPUB
Android/iOS: Install “Google Play Books”
Page Count: 296
Category: Social Science
Published Date: 2015-11-30
Language: en
Isbn 10: 3839429838
Isbn 13: 9783839429839
Sale Info: FOR_SALE
Price: 17.99 EUR


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