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Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial ‘concepts’ section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: – Proven method that emphasizes preliminaries to every chapter – Integrates the “why” concepts of 3-D simultaneously with the “how-to” techniques – Skills reinforced with tutorials and chapter projects – Real-world experience distilled into helpful hints and step-by-step guides for common tasks
Additional Information:
| Title | : Understanding 3D Animation Using Maya |
| Author | : John Edgar Park |
| Item ID | : z-IJWp3u-j4C |
| Publisher | : Springer Science & Business Media |
| Type | : BOOK |
| Format File | : PDF & EPUB |
| Android/iOS | : Install “Google Play Books” |
| Page Count | : 313 |
| Category | : Computers |
| Published Date | : 2007-08-29 |
| Language | : en |
| Isbn 10 | : 0387269045 |
| Isbn 13 | : 9780387269047 |
| Sale Info | : FOR_SALE |
| Price | : 93.59 EUR |
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